Draenor is the first world of the Draemor. It has a sky of ash and an eternal night. Thousands of fires burn within the fortresses built over the millenia of its existands, and thousands of fotresses more area spread upon the world, held by the armies of the princes. Countless other fires burn upon dirt and ash, barely kept alive and giving atleast some sort of light to the otherwise dark world.
Draenis was meant as imprisonment for one of the draemor princes, but he had turned it in to one of the draemor world The world has no sky and is made only of dead stone. Fires and magic lights cover important places in uneasy light, the rest of the world is covered in eternal darkness
Draekar was meant to be a prison to one of the princes, but just like with draenis, it became an active realm to the draemor. Draekar has days of murderous heat and nights of ice-bringing cold. The few underwater streams are poisonous and all natural flora and fauna is certain death to the weak. Fortresses are found well-secured across the world.
Draenor was created by the first of the Draemor kindred, Kor'rey Tarra'gham, Firstborn Demon, Godslayer, First Lord of the Alasch, Founder of the first united Empire of the Alaschen Race, Demon-Father, Man-Betrayer, and so on. He had, despite having taken all power form his god and creator, limited abilities of creation, and thus made something he could call home before the gods completely cut him off from all his powers. That is how Draenor came to be, the Land of the Damned, a place where the souls could be touched, torn and tormented eternally, a place where no life is possible but for the most terrible and powerful of creatures.
Draenor is a closed world. Beyond the sky of ash is nothingness. There is no cycle, no days, months or years. The world as it is is dead but for what lives upon it, and even those creatures can not be always claimed to be living.
Myth has it that Hellhorses sometimes manage to tear the dreaming ones away from Vaerie's grasp and bring their souls, if only for a moment, to Draenor, and thus create nightmares.
Upon the three worlds of the Draemor, special metals can be found, namely Ghkarrtonit and Draenit. They are of dark color, Ghkarrtonit of a dark red shifting in to black, and Draenit of a dark blue, shifting in to black as well. The metals are magically highly potent, but as chaotic as the Draemor themselves, making them dangerous in the hands of the unknowing.